Tools / Game Room · 3D · Open World
🌫️ The Grimpen Moor (3D)
🕵️ A Sherlock Holmes tool — The consulting detective himself
The great gothic landscape of the canon, open under the moon. Rolling moorland stretches in every direction — granite tors, wind, fog, and the lights of Princetown prison far off. Seven places from The Hound of the Baskervilles wait to be found: the yew alley where Sir Charles died, the stone hut where the man on the tor camped, Merripit House, the convict's candle — and, at the heart of the Grimpen Mire, the old tin mine, reachable only along Stapleton's wand-marked path. Stray from the wands and the mire takes hold. And somewhere out there, something phosphorescent crosses the ridges.
✅ Free to use — no account, nothing to configure.
What it does
A real open moor
Rolling procedural terrain you walk freely — tors, hollows, fog, moonlight, and the wind of Dartmoor.
The Grimpen Mire
A genuine hazard: safe only along the marked wands, exactly as Stapleton kept it. Stray, and you'll fight to wrench free.
Seven canon discoveries
Every find is drawn faithfully from The Hound of the Baskervilles — and the hound itself is out there.
How to use it
-
1
Click to take the moor; walk with WASD, sprint with Shift.
-
2
Follow the glimmers; press E at each discovery.
-
3
Cross the mire by the wands alone — and find all seven.
"The longer one stays here the more does the spirit of the moor sink into one's soul." Built in three.js; entirely in your browser.