Tools / Game Room · 3D · Open World

🌫️ The Grimpen Moor (3D)

🕵️ A Sherlock Holmes tool — The consulting detective himself

The great gothic landscape of the canon, open under the moon. Rolling moorland stretches in every direction — granite tors, wind, fog, and the lights of Princetown prison far off. Seven places from The Hound of the Baskervilles wait to be found: the yew alley where Sir Charles died, the stone hut where the man on the tor camped, Merripit House, the convict's candle — and, at the heart of the Grimpen Mire, the old tin mine, reachable only along Stapleton's wand-marked path. Stray from the wands and the mire takes hold. And somewhere out there, something phosphorescent crosses the ridges.

✅ Free to use — no account, nothing to configure.

What it does

🌫️

A real open moor

Rolling procedural terrain you walk freely — tors, hollows, fog, moonlight, and the wind of Dartmoor.

☠️

The Grimpen Mire

A genuine hazard: safe only along the marked wands, exactly as Stapleton kept it. Stray, and you'll fight to wrench free.

🐾

Seven canon discoveries

Every find is drawn faithfully from The Hound of the Baskervilles — and the hound itself is out there.

How to use it

  1. 1

    Click to take the moor; walk with WASD, sprint with Shift.

  2. 2

    Follow the glimmers; press E at each discovery.

  3. 3

    Cross the mire by the wands alone — and find all seven.

"The longer one stays here the more does the spirit of the moor sink into one's soul." Built in three.js; entirely in your browser.

🚀 Launch The Grimpen Moor (3D)